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L’année du design n’aura pas été vaine à Helsinki

Helsinki est cette année capitale mondiale du design. Selon un sondage du quotidien Helsingin Sanomat, seulement un cinquième de la population de l’agglomération d’Helsinki a participé à l’une des nombreuses manifestations. Pour le quotidien libéral, cela n’est pas dramatique : « Le principal, cette année, c’est que les citoyens, les décideurs et les chefs d’entreprise aient commencé à réfléchir au design et à la planification. Bien planifier peut permettre de faciliter la vie et la rendre plus agréable. Parallèlement, un design de qualité est lucratif pour les entreprises finlandaises et pour le pays tout entier, et apporte la célébrité. Il est dommage que seul un cinquième de la population de la capitale ait participé à une manifestation de ce type, mais ce n’est pas une catastrophe. L’objectif de cette initiative n’était pas d’amener les citoyens à faire la fête dans les rues. … Nous pourrons observer les résultats de ces événements seulement dans quelques années. Nous pourrons alors constater si le design de qualité a eu des répercussions sur la planification d’usines, d’offres gastronomiques pour les seniors ou sur le paysage urbain. »

Source : BpB

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Classé dans:Evénements, , , , , ,

DIGIMAG # 56

DIGICULT is an online/offline Italian platform, created to spread digital art and culture worldwide. It focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society. DIGICULT is based on participation of more than 40 professionals, representing a wide Italian Network of critics, curators and journalists in the field. DIGICULT is the editor of the magazine DIGIMAG, which focuses on some cultural and artistic issues like internet art, hacktivism, electronica, video art, audiovideo, art & science, design, new media, software art, performing art

« …What is interesting about teaching integrated closely with design practice is that it really starts to break down the roles people typically play. There is not so much a hierarchy anymore, but a real platform for exchange. When we teach, we are actually conducting design research on one of our current agendas. When we practice we are giving the research the much needed ‘application’. By opening this up to students and collaborators the research is much richer and varied. We feel it’s been a notion understood for a while by the progressive practices that one’s students today, are their professional collaborators tomorrow…. perhaps we are bringing this collaborative view in one day sooner! We feel the model of the institution as we have previously come to know it is being challenged by economic and social factors. It used to be that the knowledge was at the institution; a student must go there and pay in order to receive this knowledge. The internet has changed th is entirely. Real, verifiable knowledge is distributed freely all over the web. … »

Luis E. Fraguada & Monika Wittig, from « LAN – Live Architecture Network. The net as a design project » – by Sabina Cuccibar

[ARTICLES]:

– LIVE ARCHITECTURE NETWORK. THE NET AS A DESIGN PROJECT

An interesting and fresh declination of the creative potential of the practices related to parametric design is represented by LaN – Live Architecture Network, (Monika Wittig, Luis E. Fraguada, Shane Salisbury, CarloMaria Ciampoli, Aaron Willette). It is a network made up of young architects, mostly American and from Western European countries, who all met at the IaaC (Institution of advanced architecture of Catalonia).

http://www.digicult.it/digimag/article.asp?id=1841

by Sabina Cuccibar

– BRANDON LABELLE. WHERE DO SOUNDS COME FROM AND WHERE DO THEY GO?

Where do sounds come from and where do they go? From this fundamental and central question, the different trajectories that make up Acoustic Territories. Sound Culture and Everyday Life, the new book by Brandon LaBelle – artist, theorist and editor, branch out. Through a particularly coherent research, the author has constantly devoted himself to the exploration of sound and audio culture from multiple points of view and different levels, giving birth to a large body of work, tests and projects.

http://www.digicult.it/digimag/article.asp?id=1843

by Elena Biserna

– THE MEDIA IN THE FUTURE CITY. MEETING ALBERTO ABRUZZESE

Alberto Abruzzese, full professor in Sociology of Cultural and Communicational Processes at IULM University in Milan, where he is also headmaster of the Tourism, Culture and Territory Department and pro-chancellor for International Relations and Technological innovation, of which fields of research are: mass communication, cinema, television and the new media, with a particular focus on the social developments connected to the diffused implementation of media.

http://www.digicult.it/digimag/article.asp?id=1849

by Marco Mancuso

– LOOP BARCELLONA. TRANSVERSAL VIDEO ART

One of the most interesting events testifying the great current favour of video art is, for sure, the Festival/Fair LOOP of Barcelona. Currently reaching its eight edition (May 2010), it stands out internationally not only due to its clear choice strongly focused on video art, but especially for its atypical features which made it an attractive meeting point for persons with different needs and in search of different propositions.

http://www.digicult.it/digimag/article.asp?id=1853

by Herman Bashiron Mendolicchio

– BUDDHA MACHINE. THIRD GENERATION SOUND TOY

FM3, the experimental music group whose productions examine the relationship between composition, art, and everyday life, consists of original members Zhang Jian and Christiaan Virant. Prior to releasing the object for which they are best known, the plastic loop-playing device known as the Buddha Machine, which builds on inspiration from the automatic mantra- and prayer-chanting recording devices common in Asian temples, replacing these original loops with the composed elements with which the group has continuously worked.

http://www.digicult.it/digimag/article.asp?id=1846

by Robin Peckham

– THE SILENCES OF BIOSPHERE. NEO BAROQUE AND AWARE INTIMACY

Geir Jenssen, also known as Biosphere, is one of the most important figures in the field of contemporary electronic composition. Norwegian origins, from Tromsø, a town immersed in icy silence, 500 miles away from the Arctic Circle. Atypical personality, friendly and quiet, he always prefers to communicate through sound, like the sound of his records, of the many installations he designed in the last years, even of the performances.

http://www.digicult.it/digimag/article.asp?id=1844

by Pasquale Napolitano

– TECHNESEXUAL INTERFACE. EROTIC MIXED REALITY PERFORMANCE

Biometric sensors, made cheaply available by do-it-yourself (DIY) prototyping platforms such as Arduino, allow a shift away from visual interfaces to proprioceptive interfaces, away from the touch of a finger and towards a more internal, embodied form of sensing. One possible effect of this shift is away from the command-control methodology which was a historical basis for cybernetics, and towards a form of modulation and cooperation akin to intersubjectivity

http://www.digicult.it/digimag/article.asp?id=1847

by Micha Cardenas & Elle Mehrmand

– GMAYBE?: BE FREE, BE PUBLIC! WHAT FUTURE FOR PRIVACY?

You may have recently happened to witness the presentation of a new online service. Two young men wearing a t-shirt with the Gmaybe? logo show the exciting benefits of the new frontier of social networks. All the rhetorical promises related to technology are there: « they tend to fall into four main categories: democracy, freedom, efficiency and progress.

http://www.digicult.it/digimag/article.asp?id=1845

by Loretta Borrelli

– LANDSCAPE AND INTERACTION. MATTEO PENNESE, THE SOUND WITHIN SPACE

We tried to dig deeper in this interweave of relations between composition, sound landscape, environmental sounds, photosouds and emotional relations of listening with Matteo Pennese, composer and performer focused on developing systems for live-electronic, especially with Max Msp, and most of all on new ways of interacting with the environment through new hardware and software devices, such as Arduino.

http://www.digicult.it/digimag/article.asp?id=1842

by Simone Broglia

– THE EXPLOSION OF THE ARTS. SINEGLOSSA LIVE PERFORMANCES

Sineglossa is an artistic collective living in the Marche region in Italy, including personalities from different disciplines with the same purposes and the same sensitivity. Created in 2006 by director Federico Bomba, painter Luca Poncetta and performer Barbara Hall, the theatrical debut happened in 2007 with Camera Verde, to which followed in 2008 Pleura e Pneuma.

http://www.digicult.it/digimag/article.asp?id=1851

by Massimo Schiavoni

– RESISTENCE AND CONSTITUTION. AUDIOVISUAL SETTINGS BY N03!

Paolo Ranieri, a leading light of N03!’s multimedia activity, video director and teacher at the Academy of Fine Arts in Carrara, bears an important surname: his grandfather Paolino Ranieri, who died on the tenth anniversary of the

Audiovisual Museum of Resistance, was one of the organizers of resistance in Lunigiana. The museum was a big desire of Paolino when he was alive, and it was designed and built by Studio Azzurro in collaboration with Paolo Ranieri.

http://www.digicult.it/digimag/article.asp?id=1840

by Annamaria Monteverdi

– HABEMUS DATA. DIGITAL CULTURE AND FREE INFORMATION

A close step far from the counter-reformation of the “gag law”, stirred by the fear of our politicians who are frightened of losing control on the information flow or of a excessive overexposure of privacy and details, we caught the opportunity to go back on the matter of Open Data. But what has Open data got to do with the “problem” of interceptions and “bugs” of public and private world?

http://www.digicult.it/digimag/article.asp?id=1848

by Teresa De Feo

– INFORMATIONAL REALISM. QUANTUM BIT IN THE CYBER SPACE

Information theory proposes that there is a fundamental element the bit- a binary variable- that is the basis of all communication. As it turns out, this bit, a discrete indivisible entity, is the essential building block of both computer code and quantum particles. Both the physical and digital reality are composed of the same quantized binary bits of information. Reality, regardless of it’s content, is nothing more than the information it communicates..

http://www.digicult.it/digimag/article.asp?id=1852

by Jeremy Levine

– HUMAN, WATER AND ENVIRONMENT. BETWEEN MULTIMEDIA AND SUSTAINABILITY

The topic of water in the multimedia, electronic and digital field is huge since the beginning of electronic art and works of art of famous artists such as Bill Viola and Fabrizio Plessi, only to mention a few. Water has been compared to the electron flow and video, exactly for its liquid and mobile nature, is par excellence the mean which is the most linked and compared to this element essence.

http://www.digicult.it/digimag/article.asp?id=1850

by Silvia Scaravaggi

[ATTACHMENT]:

– ADVENTURES IN SONAR LAND – by Giulia Baldi

http://www.digicult.it/digimag_eng/allegato.asp

. . . . . . . . . . . . . . . . . . . . . . . .

The Digicult Archive: past issues, articles and interviews

http://www.digicult.it/en/Archive/

The Digicult Board:

http://www.digicult.it/digimag_eng/board.asp

The Digicult website:

www.digicult.it/en

The Art-Agency Digimade:

www.digicult.it/agency

Classé dans:Ressources, , , , ,

Création d’un centre régional du design au cœur de Paris

La Région Ile-de-France abrite 60% des entreprises françaises impliquées dans le design, ainsi que des Ecoles de haut niveau reconnues au plan international : l’Ecole Nationale Supérieure de Création Industrielle (ENSCI), le Strate Collège d’Issy-les-Moulineaux, l’Ecole Boulle.

Afin de valoriser ces atouts, de sensibiliser les entreprises au design, de promouvoir les designers qui sont pour les entreprises des acteurs de l’innovation et des contributeurs à leur compétitivité au plan international, la Région-capitale, a décidé de créer dans le 11earrondissement de Paris, près de la Bastille un centre francilien du design. Ce centre devrait ouvrir à l’automne 2008.

Pour des informations complémentaires, voir : www.iledefrance.fr

Classé dans:Expériences,

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